AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games on iOS in France - Q1 2023
Discover the performance trends of the top 5 sandbox-like games on iOS in France during Q1 2023. Insights reveal varying patterns in downloads, revenue, and active user engagement.
In the first quarter of 2023, the top 5 sandbox-like games on iOS in France showcased diverse performance trends in terms of downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides a detailed look at the weekly metrics for these popular games.
Roblox demonstrated a steady pattern in weekly revenue, starting at approximately $170K at the end of December 2022 and generally fluctuating between $110K and $140K throughout the quarter. Weekly downloads saw a significant drop from 46K to around 21K in early January but stabilized around 21K to 29K for the remainder of the quarter. Active users maintained a relatively stable trend, hovering around 600K to 650K each week.
Minecraft experienced a gradual decline in weekly revenue, starting at $12K and tapering off to around $8.5K by the end of March. Downloads were consistently low, averaging around 800 to 1K per week. Active users displayed a downward trend, from 96K at the end of December to approximately 74K by late March.
ZEPETO: Avatar, Connect & Play showed a mixed performance. Weekly revenue fluctuated, peaking at around $9.4K in early March and settling around $7.3K by the end of the quarter. Downloads saw a peak of 4.7K in late February, with a general range between 2.5K to 4K per week. Active users varied slightly, with a peak of around 50K in late February and a low of approximately 41K by the end of March.
IMVU: 3D Avatar Creator & Chat had a notable peak in weekly revenue, reaching approximately $9.3K in early March. Download numbers were modest, with a notable dip to around 745 by late March. Active users fluctuated between 34K and 43K, with a peak in late January.
Woozworld - Virtual World maintained a low but steady revenue stream, starting at approximately $1.1K and ending the quarter around $671. Downloads were consistently low, averaging around 65 to 100 per week. Active users hovered around 170 to 200, with minor fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.